Blood Suckers II is NetEnt’s 2017 vampire sequel: 25 lines, a 41% hit frequency, random Scatter Shot and Bonus Shot features, the Hidden Treasure bonus and Blood Rose free spins with every win tripled.
Blood Suckers II is NetEnt’s 2017 vampire sequel: 25 lines, a 41% hit frequency, random Scatter Shot and Bonus Shot features, the Hidden Treasure bonus and Blood Rose free spins with every win tripled.
Blood Suckers II had a hard act to follow. The original Blood Suckers from 2009 became famous for its gentle swings and unusually high return, and it is still a favourite with players who want long, relaxed sessions. NetEnt’s 2017 sequel keeps that low-risk spirit but gives it a new heroine, a richer gothic look and more ways for features to appear, including two random boosts in the base game.
It is a slot for steady entertainment rather than huge wins. NetEnt lists a 41% hit frequency, a 96.94% RTP and a 1,200x top prize. If you want something calm with a little more going on than the first game, it is a very easy recommendation.
| Feature | Details |
|---|---|
| Provider | NetEnt |
| Release | 11 October 2017 |
| Layout | 5 reels, 3 rows, 25 paylines |
| RTP | 96.94% |
| Hit frequency | 41% |
| Volatility | Low |
| Bet range | €0.25 to €250 per spin |
| Max win | 1,200x the bet |
| Features | Wilds, Scatter Shot, Bonus Shot, Hidden Treasure Bonus Game, Blood Rose Free Spins with x3 |
The story has moved on from the first game. This time you follow Amilia, a vampiress armed with a crossbow, on a quest to reclaim her ancestors’ hidden treasure from a demon guardian deep inside a castle. The reels sit against a moonlit gothic backdrop with towers and spires, with the characters of the story among the high pays and card values as the low pays.
The production is a clear step up from the original. Animations are smoother, the colours richer and the soundtrack more cinematic, yet the screen stays easy to read. It is a good-looking game that has aged well.
The grid is five reels by three rows with 25 fixed paylines, paying left to right. Wilds can appear anywhere on the reels in both the base game and free spins, and they substitute for everything except the Scatter and Bonus symbols. When a Wild substitutes, the line pays the highest possible combination.
The headline number is the 41% hit frequency. On average, about two spins in five return something. Many of those wins are small and some are below the stake, but they arrive often enough to keep your balance moving slowly rather than dropping quickly. That is the core of the game’s low-volatility feel.
A hit frequency of 41% sounds generous, and in a sense it is: fewer than three spins in five end with nothing. But the number counts every win, including the many that return less than the spin cost. With 25 lines, a single line of low card symbols often pays only a fraction of your total stake.
That is not a criticism. It is simply how low-volatility slots work. The frequent small wins slow down the rate at which your balance moves, in both directions, which is exactly what makes sessions last. Just do not read the hit rate as a profit rate. A long run of small wins can still add up to a steady loss, so it pays to check your balance now and then rather than counting wins.
Two random features can appear at any moment in the base game, adding variety to spins that would otherwise be ordinary.
Any wins from these random features are added to normal line wins. They are not guaranteed to produce a trigger, but they give the base game moments of genuine surprise, and they are a big part of why the sequel feels livelier than the original.
Three or more Bonus symbols on consecutive reels, starting from reel one, open the Hidden Treasure Bonus Game. This is where the story comes in: Amilia goes looking for her ancestors’ treasure, and you pick your way through the castle.
The bonus is a pick-and-click game with five levels, and each level offers five choices. Behind the coffins and chests are coin wins, a Key, a Scatter or the Demon. A Key takes you to the next level. A Scatter is collected, and if you hold three Scatters when the bonus ends, you also win 10 Blood Rose Free Spins. The Demon ends the game. Find the Key on the fifth and final level and you win the Great Treasure, worth 1,000 coins multiplied by your bet level, which works out at 40 times the total bet.
How you trigger it matters too. Four Bonus symbols double all coin wins in the bonus, and five triple them. NetEnt states the maximum coin win in the bonus at 16,750 coins at bet level 1.
This is also why Bonus Shot is useful. Because the trigger needs Bonus symbols on consecutive reels from the left, an extra one on reel one, two or three can turn a near miss into a full trigger.
Three or more Scatters award 10 Blood Rose Free Spins. During the round, every line win and Scatter win is multiplied by three. Landing three or more Scatters during free spins adds another 10 spins, so the round can be extended.
The x3 applies to everything, which makes even modest line wins feel worthwhile. Because the base game is low volatility, the free spins rarely produce enormous totals, but they often return a healthy amount compared with the stake. Scatters also pay on their own from two anywhere, with only the highest Scatter win paid per spin.
What makes Blood Suckers II work is how the features overlap. A spin with two Scatters can turn into a free spins trigger through Scatter Shot, and at the same time pay instant prizes on medium symbols. A Bonus Shot can turn a near miss for the Hidden Treasure game into a trigger. Free spins then multiply everything by three.
None of these features is huge on its own. Together, they make the base game feel varied, which is unusual for a low-volatility slot. Many games in this category are calm to the point of dullness; this one manages to stay calm and interesting at the same time.
NetEnt lists the RTP at 96.94%, a strong figure. Combined with low volatility, it means your balance tends to move in small steps, but it does not mean you will get back most of what you stake in a given session. RTP is a long-term average over a very large number of spins, as our guide to slot RTP explains.
The top prize is 1,200 times the bet. That is modest by modern standards and reflects the game’s design: frequent, smaller wins in exchange for a lower ceiling. If you want the chance of very large multipliers, this is not the right slot. If you want a long session with regular action, it is one of the best options around. Our list of low-volatility slots has more games in the same spirit.
The wide bet range, from €0.25 to €250 per spin, means Blood Suckers II works for almost any budget.
The original Blood Suckers is simpler: 25 lines, free spins with tripled wins and a pick-style bonus in which you stake vampires in their coffins. It is famous for its very high RTP and its calm, predictable swings.
The sequel keeps the low-risk character and the x3 free spins, adds the two random features and a new bonus game, and raises the top prize to 1,200 times the bet. It looks much better and has more going on per spin. Players who want the purest low-volatility experience might stick with the original; everyone else will probably enjoy the sequel more.
Among other NetEnt games with a similar pace, Starburst is the obvious comparison. For a NetEnt classic at the opposite extreme, Dead or Alive shows how wild the studio’s games can get. More from the studio is on our NetEnt page.
What works:
What doesn’t:
Blood Suckers II is a well-made sequel that understands what made the original popular. It stays calm and generous with frequent wins, while the random features and the Hidden Treasure bonus give it more personality. It will not suit players hunting huge multipliers, but for relaxed sessions with something always happening, it remains one of NetEnt’s most likeable slots.
Play only if you are 18+. Keep your play within limits and see our responsible gambling page for support.